KF-Suburbia_Final
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Filenames: KF-Suburbia_Final.rom, KF-Suburbia_Final.txt, KF-Suburbia_Final.jpg
Version: Final
Author: Paul 'ZiO' Peccia
E-mail: Paul@Peccia.net
Online Portfolio: http://www.Peccia.net
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Installation:
Extract KF-Suburbia_Final.rar and copy KF-Suburbia_Final.rom to 
the ".../Killing Floor/Maps/" folder.

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BACKGROUND:

The United States were keeping their eyes on Europe as it was being overtaken by so 
called “Specimens”. As word spread that this attack had reached to the United States 
panic set in, people begin to board up their homes, businesses, and even their dog houses 
fearing for the worst. Even though they saw the warnings and the horror that devastated 
London they still weren’t properly equipped for the ensuing battle. The little time they 
had to set up defenses was not sufficient. The “Specimens” were smart they avoided the large 
cities and invaded smaller towns in the Eastern United States one by one. Now it’s up to the 
six of you to take the suburbs back!

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PERMISSIONS :
If you make a map for KillingFloor, you have the permission to use what you want from kF-Suburbia but don’t forget to credit the authors please. 
3d models and textures are created by Dregs are located in "Dregs" folder.
Remaining 3d models and textures are created by myself
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CREDITS:
Dregs – Texturing, Modeling, & Shader Setup (http://www.dregsld.com)
[CDC]slin – Feedback and play testing
Knights - Feedback and play testing
Thanks to: [CDC]Kistos, [CDC]Geodew, [CDC]2BaKeD_2PLaY, ƒƒ.kearnsy, Malsyste, Andrew and everyone that has posted on Tripwire's awesome fourms for play testing and feedback.
TripWire Interactive Interactive
CGTextures - http://www.cgtextures.com  
Soundsnap - http://www.soundsnap.com/ (Source for all included sounds)
unrealWiki - http://wiki.beyondunreal.com/


Special Thanks to my family Jody and Brendan
