KF-CornerMarket_v3
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The only changes since the first release are some performance tweaks.
Hopefully this will solve the framerate problems for most of you.
V3 fixes a bug with visibility portals. Sorry about this new release.

Filename: KF-CornerMarket_v3.rom
Version: Final 2nd release
Date: July 29th 2009
Dev. duration: 3 and a half weeks (July 2009)

Author: Clément "Corwin" Melendez
E-mail: clemcorwin@gmail.com
Website: http://www.clement-melendez.com

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Installation
Extract KF-CornerMarket.rom from the archive and put it into under 
the .../Killing Floor/Maps/ folder. By default it should be: 
C:/Program Files/Steam/SteamApps/Common/Killing Floor/Maps

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Outline
It's been weeks since the first specimen appeared, and the scum has 
spread all over London like flies on a dead gerbil. What's left of 
the place is slowly going up in flames. But eventually, the military 
troops managed to constrain their expansion, and now's the time to 
reclaim the city, one neighborhood at a time.

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Description
KF-CornerMarket is a medium-sized level shaped around a small park, 
featuring the adjacent streets and a part of the Corner Market.
There are no doors to weld, nothing to stop the specimens' progress 
but bullets, forcing the players to keep on the move or find the 
right place make a stand, if they're up for it.

Suggested No. Players: 6
No. Item Pickups: 4
No. Ammo Pickups: 10
No. Trader Shops: 3

Custom Textures?: Yes
Custom Meshes?: Yes
Custom Classes?: No
External Packages?: None

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Notes
* This is my first UnrealEngine-based level, my first released
  models built with 3D Studio Max.

* The level's architecture is based off multiple photographs of London,
  taken when I was living there. It doesn't depict an existing place, rather
  a patchwork of real places and buildings, arranged in a fitting way.

  Here are some of these places of inspiration: 
  - Borough Market for the market interiors;
  - Chepstow Road (Notting Hill) for the Art Gallery and surroundings;
  - The Market Porter (Pub in Borough) for The Corner;
  - Regent's Park (Baker Street entrance) for the park pavillon.
  - Notting Hill and Sheperd's Bush random houses;
  - Tube line passing above the street near the London Bridge station;

* The 2 custom graffitis picture my girlfriend Sylvia and 3 of my friends: 
  Thomas, Samantha, Maxime. Permission given.

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Credits
Level designed and created by Clément "Corwin" Melendez. All custom 
static meshes and textures were created by Corwin. Texture material 
was obtained from personal photographs and www.CGTextures.com,
created from scratch, or edited from stock Killing Floor textures.
Free sound effects obtained from SoundBible.com and GRSites.com

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Permissions
You may distribute the archive file as long as this text file is 
included kept intact and unmodified. You may NOT charge money for
this archive or this map. You may NOT use this map or any of its
custom assets as a basis for new work without my express written 
permission.

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Thanks
To the beta-testers, namely Alex (Shep), Thomas (Le Nain), Pierre, Nargit.
To Sylvia for coping up with me spending most of July 2009 busy with this.
To the helpful persons over at the KF forums, particularly Murphy and Arramus.











