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[Access Forum] | | | | MEMBERS ONLINE | | | | There are 7 unlogged users and 5 registered users online |  You are an anonymous user. You can register for free by clicking here |
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- BF2 (Jul 29, 2005)
- CAMP (Jul 25, 2008)
- DOD (Dec 19, 2006)
- DOD:S (Jun 06, 2009)
- HL2 (Apr 17, 2007)
- HLDM (Aug 08, 2005)
- HLRR (Jul 19, 2004)
- INS (Jul 03, 2007)
- KF (May 31, 2009)
- L4D (Jun 30, 2009)
- ProDOD (Jan 10, 2007)
- PVK (Jan 03, 2007)
- SLDL (Jun 25, 2009)
- TF2 (Jun 28, 2009)
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- Thursday, May 28
- Schlosshotel, Longestday, Dockyard and Avalanche_ows (0)
- Friday, May 22
- SLDL Playoffs QF Lineups (0)
- Thursday, May 21
- TF2 Sniper and Spy Update Today (0)
- Wednesday, May 20
- l4d_zelda01_f (0)
- Tuesday, May 19
- SLDL Playoffs and Maps (0)
- Monday, May 18
- SLDL and Memorial Day (1)
- Friday, May 15
- Killing Floor Servers Added (0)
- Thursday, May 07
- Schlosshotel_rc1 (0)
- Friday, May 01
- SLDL - I think they've got it (0)
- Thursday, April 30
- L4D Free Freaky Friday AND 40% Off (0)
Older articles
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 Tom Baldry has released his map Dam It in vpk format. It is a single level finale coop map.
Diputs has updated his full coop campaign map Death Aboard and it was worth waiting for. A huge map with multiple paths and areas to explore.
Poor has released his 3 map coop campaign The Mortuary. Its short but its good to be having some new content.
Please download these campaigns before joining the server
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| Tuesday, June 30, 2009 |
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Boogda has released the first two levels of his co-op campaign, Detour Ahead. He also includes a Survival map of the road level.

Kosire has released a daytime port of the stock map Death Toll as l4d_deathpull. This is the full Death Toll map for both coop and versus modes. Interesting preview as to the feel of daylight and L4D2.
Both maps are on all three L4D servers. You would be well advised to download them from the SunLit L4D Library before joining a server .
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| Monday, June 29, 2009 |
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Two icy maps to cool you down this summer . Cp_glacier is a triple point Attack/Defend map like cp_gravelpit. Its also the first alpha map we've made available for download. Its that good.

Mangycarface has released ctf_aurora. New textures abound as well as a new style of ctf gameplay
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| Sunday, June 28, 2009 |
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Currently there are 14 teams signed on
Would the TEAM LEADERS please vote their preference in the poll
The options are:
1) One conference with all 14 teams
2) 2 conferences Upper 8 and Lower 6
3) Have an extended preseason, everyone in, until there are at least 16 teams signed up, then create 2 Conferences with a minimum of 8 teams each
**Friday June 28**
Only 6 teams have voted in the poll. I am reluctant to make a final disposition of conference structure that results in teams leaving. Please vote your preference for this season's conference structure.
We can start Sunday July 12 for Preseason 1 match
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| Thursday, June 25, 2009 |
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If any team has a problem with their conference assignment PLEASE let me know asap.
Upper
[MG] - Team MurderGrounds
Invictus - Invictus
(SEX) - Team Super Elite Xtreme
Lower
[RS] - Rogue Soldiers
{BDBGirl} - Beat Down By A Girl
=B52F= B52F Clan
=B52F= B52F Crew
[DevilsBrigade] Devils Brigade
Monk - Clan Monk
[801st] - 801st A.I.R.
|xBr| - Cross Breed
[I&S] - Iron and Steel
/\TC/\ - Team Coleman
Box
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| Tuesday, June 23, 2009 |
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We have moved all our game server instances over to a new dedicated server. Our old server was a 1.87 GHz Quad Core Xeon with 2GB of RAM, a 160GB HD, running Windows Server 2003 32-bit. Our new server is a Quad Core Q9400 running at 2.66GHz, with 4GB RAM, a 250GB HD, running Windows Server 2003 64bit. Like the previous server, the new one has a multi-homed 100Mb connection and is hosted in a datacenter in Chicago.
So, the new server is a signicantly better machine all the way round. The best part about it, though, is it's actually $50 cheaper per month. We were paying $229, and now we're only paying $179.
The IP addresses for our servers have changed. Please click the Read Full Article link below for a full list, or simply see the Live Server Status info on the right hand of this page.
Many thanks to the people at UGS for their assistance getting everything setup, and as always for providing us great service and a quality server. In addition to dedicated servers, they also offer public and private game server instances. We've been using them off and on for about eight years and can recommend them.
And, as always, thank you to the people who have donated to SunLit to make our continued operation possible!
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Fabulous News
L4D SDK and infrastructure to support in game custom download and in game GUI is arriving next week, real time , not Valve time ;)
John and I are very excited to be implementing a custom map mode at SunLits. Go Valve go!
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| Friday, June 19, 2009 |
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Tom Baldry has released a single level campaign map l4d_dam_it
Tom has had experience with Quake mapping its shows here in dam_it's design.
Note: L4D does not yet support in game downloads. You will need to install it before you can join the game. An enforcer will need to be in game to use console rcon changelevel l4d_mapname command to switch to l4d_dam_it
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| Monday, June 15, 2009 |
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The final matches held some excitement across all the conferences.
Upper
N`sync 212 - [4bt] 196
Intermediate
B0o 266 - FAvet. 175
Lower
TC 423 - =B52F= 280
Congratulations to the winners for a well played season !
My thanks to all the teams who participated and the SLDL hopes to see you back to participate in the upcoming season.
The Rosters are unlocked and Registration is open for Season 18.
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| Monday, June 15, 2009 |
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Source
Gabe gave an interview with Kotaku this afternoon
"Doing a sequel in one year is new for Valve. But providing ongoing support for our titles after the initial launch isn't - it has been part of our philosophy since Half-Life was released ten and half years ago," said Valve president Gabe Newell in a statement to Kotaku. "We see no reason to change that and will continue to support the over three million customers in the L4D community."
Some in the community are concerned that the announcement of L4D2 implied a change in our plans for L4D1. We aren't changing our plans for L4D1."
"In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4x4 matchmaking, and more new content during the coming months for L4D1," Newell says. "We also agree with our customers that there needs to be an interoperability plan for players of L4D1 and L4D2, as multiplayer games are driven by the cohesiveness of their community."
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| Wednesday, June 10, 2009 |
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 INsane has released his port of an old favourite, snowcity_v3 as dod_old_snowcity_b1. Playing on SunLit Custom server 69.28.221.147:27015

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| Saturday, June 06, 2009 |
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Left 4 Dead 2 Announced - Nov 17 2009
by Chris Faylor Shack News
A sequel to Valve's cooperative zombie shooter Left 4 Dead was just announced at Microsoft's E3 Media Briefing, with the game slated to arrive on PC and Xbox 360.
Few details of the sequel are known. The announcement trailer showcased a variety of daylight encounters in a small town setting--the original took place largely during night--alongside a new group of survivors, at least one new boss monster, and a chainsaw.
More info and links in the forums
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| Monday, June 01, 2009 |
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Nama-cha the original author of Nursing Home has released its port , renaming it KF-NagomiSou.
JustFilth has released a final version of Biohazard. It's a medium sized indoor map.
Both are on the mapcycle and can be voted in.
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| Sunday, May 31, 2009 |
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One of the previous TF2/Source engine updates broke dod_jagd causing server crashes.
Valteq has released a streamlined orange version that is server safe. Now playing on both servers until that time that Valve fixes it, for those who need their jagd hit ;)
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| Saturday, May 30, 2009 |
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| Saturday, May 30, 2009 |
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Custom Maps (DODS
) 69.90.119.180:27015
 dod_santos_b3 0/28
SLDL MOTW (DODS
) 69.90.119.180:27025
 dod_solitude_match 0/24
Apocalypse (L4D
) 69.90.119.182:27015
 l4d_smalltown01_caves 0/4
Legends (L4D
) 69.90.119.182:27025
 l4d_deathaboard05_light 2/4
Mall (L4D
) 69.90.119.182:27055
 l4d_smalltown01_caves 0/4
Romero (L4D
) 69.90.119.182:27065
 l4d_hospital01_apartment 0/4
TeamFortress2 [Vanilla] (TF2
) 69.90.119.181:27015
 tc_hydro 0/24
Killing Floor (KF
) 69.90.119.183:7707
 KF-WestLondon 6/6
Killing Fields (KF
) 69.90.119.183:7727
 KF-Offices 6/6
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